Sheriff Billy

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Everything posted by Sheriff Billy

  1. State of the Game [2019-12-11]

    Hey community, Today we are here to let you guys know about the upcoming changes and the development. In the upcoming weeks, we are planning to release 2 new spinoffs: Magnificent 5 and New Frontier: Zombies, which will be available on the same Launcher as New Frontier and you will be able to use the same account as you use in New Frontier, so you can use your cosmetics acquired on any of them. However, characters created and Inventory will not be shared. In this DEV blog, we will talk about New Frontier: Zombies. New Frontier: Zombies will be set in the same universe as the original New Frontier but with a much bigger focus on Survival against the Zombies (opposite to surviving mostly against players). Aliens will also not be present on this spinoff. A lot of features will be different. As an example, base-building will be completely revamped. There you start normally with placing your land deed and start building. But here comes the first change. We have added a new material called Wood which is like the raw wood which you can farm in the world by harvesting trees. Elements built with these material types will be low quality and easy to destroy by other players. The owner of this land deed has the option to upgrade these elements with crafted wood, stone or metal later on. Rocks and metal will be rare and you will only be able to find them in zone 3+4 (4 is the furthest zone from the safe zone) where metal will be only in zone 4. The decay system will also be changed in this game version. There is no auto-repair anymore. If, for example, a wall gets destroyed, then this wall will remain destroyed. If a destroyed element will cause decorations to be destroyed, then the owner will get all the resources back that was used for the decoration. Also if a chest gets destroyed, the content will be moved back to the owner's Mailbox storage. If the chest gets raided by another player, then the owner will see a popup message as soon as he interacts the next time with it. When it comes to how the decay system will work then, it's still in development. However, our plan is doing it like your house will stay up for a few days and you have to log in frequently to refresh this timer. If the timer hits 0, then your house will be gone. Also, the gardens are going through some changes as well, as we saw those as one of the major problems on the previous version. To place a garden, you will use the same system as the decoration system, while inside your house. There will be no "freestanding" gardens (placed outside the base). Now the biggest change will be the loot and how to respawn system works. The world will be split by 4 areas, 3 PVP and a "starter" zone. In this zone, there will be "Safe Zone" and the starter spawn area. The starter area will be close to the Safe Zone where you can spawn in after dying with nothing on you. The safe zone is self-explanatory. There you can equip yourself, meet up with players or activate missions by interacting with NPCs. Now the complex part starts. The rest is split into 3 other zones. The further away you are from the safe zone, the better the loot will be there but the risk to bring that loot back to the safe zone is also higher. Also, random balloons will be better in these areas, which are further away. Respawn options are going to be "Group", "Safe Zone" and "House". For example, if you use the house spawn, then you won't spawn inside your house, just close by it where it will be also a risk to die. Another change will be if you die, you lose EVERYTHING. Also, Gold or items in your quick slots will be dropped. The loot is not the only difference between these zones, also the zombies are going to get stronger and stronger. Campaigns There will also be a set of new "goals", which work just like a Season Pass. You can start campaigns at any time and there will be a variety of which you can choose from. However, you can only have one active at a time and most importantly you can start it at any time you want and it will have a time LIMIT rather than a date limit. After you complete one, you can start any of them at will. We don't have an exact ETA for the release but we have the goal to bring it up as fast as we can. We hope you guys like our newest changes. We understand if some of you guys expected update for the New Frontier title but this game has been moved after Magnificent 5 and New Frontier: Zombies since we are a very small team. //NF Team Follow us on social media to stay up-to-date about the latest news and updates for New Frontier. Facebook: Support: Discord: Website: Forums: Twitter: Youtube:
  2. People walking thru walls

    Do you have a video of this?
  3. Brought a bag and nothing ??

    Hey there, These kind of issues can't get solved through the forums because of privacy. Please submit a ticket at Greetings,
  4. Information about the Game

    Howdy partners! We know we haven't posted anything lately, we are really sorry about that. We worked on new material and a new way when it comes to base building and also tried to find the issue with disappearing interiors. This is a very difficult issue and it takes time to find the problem as it's not easily reproduced. We also want to announce that there are 2 more languages coming on the upcoming patch. Along with some players, we translated the game into German and Portuguese. More language will come on a later state. The most asked question is about when Season 2 will start and we don't really have a date for that but we already started working on and there are just some small adjustments left. Soon we are also going to release Magnificent 5 which will be like a Battle Royale version of New Frontier. Together with this patch, we are also rolling out a performance patch for the New Frontier map and some fixes when it comes to bugs and server crashes. Feel free to ask your question below and we will try to answer it. Keep in mind, we can't answer everything as long we don't have enough information. //New Frontier Community Team 📌Support: 📌Discord: 📌Website: 📌Twitter: 📌Steam:
  5. Information about the Game

    It is planned to come together with missions for it but it is not planned for the upcoming patch. (info 2019-12-06)

    In contact over discord support.
  7. Patch 10.03.2019 Changelog

    Fixed the icon for the Daily Reward that would show as ready even if it wasn't. Fixed a bug where a player was able to keep the Bandit Buff after the Town Capture event ended. Fixed a bug where the player was bleeding at the end of the Town Event and continued bleeding after the event ended. We have reset some missions of the Season Pass where some players weren't able to finish them after the patch, for example, the Parcel one. Fixed a bug where the UI would crash if 2 or more players would interact with the Balloon at the same time. Fixed a problem related to the navigation of the creatures which was caused by a player opening doors. Fixed a server crash where the players' Vault desync'd and it could cause item loss. Added a check on running Town Capture events that don't let players join after the round has 25% capture points left and 5 minutes left. This will prevent players to join an event which is almost done already. Added a warning to the description to all Traps and Gardens about decaying after 25 minutes. Optimized the loading time of the world for the game client. For everyone who doesn't have the correct +% EXP on the Season Pass, we recommend you to submit a ticket to us, then we will be able to give you the missing %. Follow us on social media to stay up-to-date about the latest news and updates for New Frontier. Facebook: Support: Discord: Website: Forums: Twitter:
  8. DX11,12, CPU cores?

    New Frontier is running as a 64bit system and DX11. This engine needs GHz to run smooth. I am running the game on all of my 4 cores by 4 GHz and have 80-90 FPS in Vainbank. But I also have to say, Vainbank has a lot of lights and particles, to try out your general FPS, you should go outside of Vainbank. Do you run your i5 on recommended or high performance?
  9. Help us to make the game better!

    Do you have crazy ideas that you wanna bring to the developer team? Check out our suggestion page where you can post your ideas and let the community vote. Ideas with a high amount of up-votes will get forwarded to the team. Check it out now! Suggestion Page:
  10. Patch 10.31.2019 Changelog

    Fixed some flowers in the world which were rotated 90° and was causing them to fly. Fixed a spawn at the Cabin which is next to Stanfield where you were able to get stuck inside the door after teleporting. Fixed the respawn timer of the creature spawns. Fixed a problem where the animals spawned in each other. Fixed some UI problems which was caused by lock picking. Fixed a server crash that was getting caused by dynamic objects. Fixed a problem where the player was getting a freeze by moving too many items at once. Fixed a bug where you were dropping a gun and could not pick it up anymore. Fixed a problem where building parts went invisible over time. Fixed a bug where you could not pick-up the loot anymore after opening a weapon chest and had a full inventory. Fixed a bug where some slots in your Vault went "invisible" for the players and they thought they lost something. Please contact the support, the link is below if you have this issue. Added more tutorial pop-ups. Added now a limit of the stack size. If the limit is reached, it will create a new stack. Creatures will come now for you! A new event will come soon. More information soon. Lowered the chance of finding a Monster Skull in the abandoned farms. Changed the description of the Going Fishing mission. Now it's more clear what you have to do and where you can obtain the steps. Changed the description of the Find Monster Skull at the abandoned farm mission. Now it's more clear what you have to do and where you can obtain the skull. The Doctor Bags do stack from now on. Changed the loot of the purchasable Flares. Now the loot is different from the ones which are dropping randomly on the world. Keep in mind, with these changes, the price will also go higher. Removed the flare from the Going Fishing mission rewards. Improved the navigation system of the creatures when it comes to buildings and Land Deeds. Barricades do damage to creatures from now on. We improved the server performance and will improve the gameplay a lot when it comes to freezes and lags. We know every one of you is waiting for the Season 02. We will bring more information soon about that. Follow us on social media to stay up-to-date about the latest news and updates for New Frontier. Facebook: Support: Discord: Website: Forums: Twitter:
  11. [SOLVED] Steam is currently Offline

    Right now the steam problem is already solved.
  12. Steam is currently offline. This might cause some problems to log into the game. We don't have any details on how long it will be down or when the access will come back but we will inform everyone as soon as possible. Alternative you can start the game without steam. Just go into your game folder and start the launcher.exe manual. If you wonder where steam installed your game here is a path to look it up but it also depends on which drive you installed it. "~/.steam/steam/SteamApps/common" Or just search for "common" and you will find it as well. //New Frontier Staff
  13. Map locations 100?

    I recommend to submit a ticket to our support and they can look inside your logs. And if you lost an LD during a game bug, then explain it there as well.
  14. Map locations 100?

    I have added more than enough spots on the last patch. I think in total it should be 105 now.

    Check my message and tell me which GPU you are using.
  16. Still have a memory leak...?

    Does your laptop runs a 32 or 64 bit OS?

    Hey there, You have to make sure, that the game is using the right GPU. Please tell us which GPU you are using and attach a screenshot of the error.
  18. pause launcher

    You mean you stuck all the time on the download? Keep in mind, even is the numbers are not updating, it's still downloading.
  19. treasury notes

    Hey there, You have to make sure, that the steam overlay is enabled for the game. You can find these options inside steam.
  20. Screenshot-Story Contest

    Howdy partners! 🤠 🏅The screenshot contest is officially over and we have 3 winners. Rules were you had to post max 2 screenshots and create a little story to it. 🥇Rank 1: Skallnir#1591 🥈Rank 2: Dyabolikal#4307 🥉Rank 3: NAVZAHED#6245 💡If you missed it, we will do a new contest soon, you just have to join our discord server (invite link is below) and you are good to go. 📌 Discord: 📌 Steam:
  21. Screenshot-Story Contest

    Howdy partners! One of our discord moderators called Wholf created a great contest where you have to write a little story with some great screenshots together. Everything that you need to know is pinned inside the contest channel #screenshotstory-contest. The guy/girl with the most 👍 will win. We are giving out gold for Rank 1,2 and 3. Start: September 19th 2019, 12:00pm (CEST) End: October 9th 2019, 12:00pm (CEST) So get ready and prepare already your story, we can't wait to see some awesome stuff. NOTE: This contest is only available through our discord server. You can find the invite link below. 📌Support/Feedback: 📌Discord: 📌Twitter:
  22. login wont work

    That means you have an account with this steam account but not with this email address. I recommend you to submit a ticket, they can look at which email you used, etc.
  23. Help us to make the game better!

    That sounds cool but I just wanna make sure, that you understand the suggestion system. You have to go to and login and hit the suggestion tab. there you post your suggestion and let the community up or down vote. We will forward the ones with the most upvotes to the DEV Team and they will decide the rest.
  24. Patch 10.03.2019 Changelog

    You have to place them through your base build menu otherwise they decay after 25 minutes.
  25. I mean I need some more information. Like did you make some pictures from before and after?