Sheriff Billy

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Everything posted by Sheriff Billy

  1. Loot at abandend farm

    Okay thanks, I will check that out.
  2. Loot at abandend farm

    Hey there, Please provide us screenshots where we can see exactly what your problem is.
  3. Patch 01.16.2020 Hotfix

    Fixed the Crates at the camps which were not giving you wanted level sometimes. Fixed the sync issue on the mission where you have to unlock a Cabin. Fixed the timer from the second week on your Adventure Pass. It was frozen at 6 days left, now it's counting correctly. Fixed a bug where it was not possible to purify dirty water at the campfire. Fixed some flying rocks next to Brokengeorge. Fixed a bug where a player was permanently getting rollbacks and earning XP for doing nothing on the server. Fixed a bug where a player would upgrade tier levels and not receiving the rewards. Fixed the description of the Personal and Team XP Boost. Changed the popup that you got after purchasing the Stagecoach Tokens from the Marketplace which was telling you before, it will get delivered to your Mailbox. Stagecoach Tokens and Research Points are going directly into your account. From now on all weapons which are spawning in the world, will have random Durability. Added a protected area on the team camps. That means enemies will still be able to go there, but they will see a warning in the middle of the screen and everything will be black/white. Follow us on social media to stay up-to-date about the latest news and updates for New Frontier. Facebook: Support: Discord: Website: Forums:: Twitter: Youtube: Steam:
  4. Abandoned farms

  5. Abandoned farms

    That is another issue. We announced yesterday to contact us if you have this one. Tell me your character name and I will fix it for you.
  6. I can't log in to my account

    Please submit a ticket
  7. Clothes Missing

    Maybe you sold that hat? Because we do not remove anything. These skins just had an option called "used until 2020" and we changed 2020 to like 2100 and then all the cosmetics were visible again. So nothing has been removed from anyone's account.
  8. Patch 01.13.2020 Changelog

    Fixed a Mission where you had to find a farm, but it couldn't be found. Fixed some bear locations where the respawn timer was not correct. Fixed a crash that was related to the German language. This happened when you were looking up the Adventure info in german. Fixed a bug where finishing all weekly goals wouldn't count. Fixed a problem where players' cosmetics wouldn't show on the menu. Fixed a problem if you bought an Adventure and bought the 25 tier level the reward would disappear right after logging. Fixed a visual bug where the tier level 1 was showing behind the Adventure icon on the menu. Fixed the achievement called Farmer, where you have to harvest gardens. Fixed a bug where it was not counting as completed after you finished all 5 goals in Week 1 of an Adventure. Fixed an error of the empty garden model. Fixed the model of Red Peggie. There was a random face on her leg (colored tattoos weren't invented yet). Added Tokens to the random Balloons as findable. They do not come automatically anymore. Increased the rewards of the Mission GUBBERRIES from 2 to 10 Crafting Tools. Changed some translations in the Portuguese language. We have added a new feature when it comes to notify if you got robbed means you will get a message from now on if someone cracked your door or your chests. We finally got accepted on Twitch, which means we are able now to bring more features through the platform. The first part was adding a Box-Art which we did already. More information coming soon! Fixed the achievement where you had to discover 15 places. Fixed a misplaced road in the south-east of the map. Follow us on social media to stay up-to-date about the latest news and updates for New Frontier. Facebook: Support: Discord: Website: Forums:: Twitter: Youtube: Steam:
  9. Clothes Missing

    IF you buy something in the marketplace, then it will get delivered into your mailbox which you can open by interacting with the Post Office NPC. Keep in mind, you only have 3 days to pick it up.
  10. You need more than 2GB of video memory.
  11. challenge is not completed

    That farm will be fixed on the next update.
  12. more big foot monster spaws

    The spawns have been increased since the latest patch. They are mainly on the north side.
  13. challenge is not completed

    Could you tell me your character name please.
  14. Clothes Missing

    Don't have to do anything.
  15. Cheating Loyal Steam Players?

  16. Clothes Missing

    Hey there, I have forwarded this problem already and it will be fixed soon.
  17. Abandoned farms

    No problem
  18. Abandoned farms

    Well there was no restart
  19. Magnificent 5 - Early Access

    Howdy partners! The time has finally come to release Magnificent 5! The game will soft-launch in beta and later release on Steam. Why we are doing this? Mainly because we want to give you a chance to test this game out and help us testing prior to Steam release. Magnificent 5 is a Battle Royale version of New Frontier where you can fight alone or with friends in a group against other teams to be the last posse standing in the wild west. In this game, you will only be able to play in First-Person to make it harder and more aim-based. After you have been teleported inside the game area you will start with your horse and no weapons. You have to find places like villages and towns to farm weapons, ammunition and medics to survive against others. You also can find safes in the world of Magnificent 5 which are giving you Gold Bars. The more Gold Bars you obtain, the higher your reward will be if you survive to the end. We also wrote an article about how it will be, which you can check out here: Let us know your opinion in the comments down below! //NF Team Follow us on social media to stay up-to-date about the latest news and updates for New Frontier. Facebook: Support: Discord: Website: Forums: Twitter: Youtube: Steam:
  20. Switching Between N.F. & M.5.

    They are 2 different games, which are just linked to the same launcher.
  21. Abandoned farms

    I have found the issue and it will be fixed on the next restart.
  22. State of the Game [2019-12-11]

    Translation to Portuguese by Alexsandron3: Olá comunidade, Hoje estamos aqui para deixar vocês bem informados sobre as mudanças que estão por vir e como vai o desenvolvimento. Nas próximas semanas, nós temos planos de lançar 2 novos spin-offs: Magnificent 5 e New Frontier: Zombies, que estarão disponíveis para jogar no mesmo Launcher que você usa para jogar o New Frontier, devido a isso você poderá usar seus cosméticos em qualquer um dos jogos. No entanto, personagens criados e o inventário não será compartilhado. Neste DEV blog, nós falaremos sobre o New Frontier: Zombies. New Frontier: Zombies passará no mesmo universo que o original New Frontier, mas com um foco muito maior na sobrevivência contra Zumbis (Oposto de sobreviver na grande maioria contra jogadores). Aliens não estarão presentes neste Spinoff. Várias funções serão diferentes. Como por exemplo, a construção da base será completamente renovada. Agora você começa normalmente colocando seu terreno e começando a construir. Mas aí que vem a primeira mudança. Nós adicionamos um novo material chamado Madeira que é como a madeira que você pode obter no mundo ao cortar árvores. Itens construídos com este tipo de material terão uma qualidade mais baixa e serão mais fáceis de serem destruídos por outros jogadores. O dono deste terreno tem a opção de atualizar estes itens com madeira, pedra ou metal de produção mais tarde. Pedras e metal serão muito raros e você poderá somente achá-los nas zonas 3+4(4 é a zona mais longe da zona segura) e metal será localizado apenas na área 4. O sistema de proteção também será mudado nesta versão do jogo. Não haverá mais reparação automática. Se, por exemplo, uma parede for destruída, então esta parede continuará destruída. Se um item destruído tiver que causar a destruição de decorações, então o dono irá receber todos os recursos que foram usados para esta decoração. Assim também se um baú for destruído, o conteúdo será movido para a Caixa de Correio do dono. Se um baú for roubado por outro jogador, então o dono irá receber uma mensagem popup de notificação assim que ele interagir com o baú. Quando tratamos em como o sistema de proteção (decaimento) irá funcionar, bem, isso ainda está em desenvolvimento. De toda maneira, nosso plano é de que sua casa fique por alguns poucos dias e você tenha que entrar frequentemente para renovar este tempo. Se o tempo chegar em 0, então sua casa será perdida. Também, os jardins estarão passando por algumas mudanças, como visto que isso é um dos problemas majoritários da versão anterior. Para colocar um jardim, você usará o mesmo sistema de decoração quando dentro da sua casa. Aqui não haverá uma "área independente" para jardins (colocados fora da base). Agora a maior mudança será no saque e em como o sistema de reaparecimento funciona. O mundo será divido em 4 áreas, 3 PVP e uma zona de “início”. Nessa zona, haverá uma “Zona Segura” e área de reaparecimento para início. A área de início será próxima à Zona Segura onde você irá reaparecer após morrer e sem nada com você. A Zona Segura é autoexplicativa. Aqui você poderá se equipar, encontrar-se com jogadores ou ativar missões interagindo com NPCs. Agora a parte complexa começa. As outras 3 partes são separadas em 3 outras zonas. O quão mais longe você está da Zona Segura, melhor será o saque, mas também haverá maiores riscos para trazer este saque para a Zona Segura. Além disso, os Balões serão melhores nestas áreas, que estão mais longes. As opções de reaparecimento serão “Grupo”, “Zona Segura”, e “Casa”. Por exemplo, se você usar o reaparecimento na casa, então você não reaparecerá dentro da sua casa, apenas próximo a ela onde também poderá haver um risco de morte. Outra mudança será que se você morrer, você perderá TUDO. Também Ouro ou itens equipados no seu Slot Rápido. O saque não é a única diferença entre estas zonas, os Zumbis também ficarão fortes e mais fortes. Campanhas Haverá também um conjunto de novos “objetivos”, que funcionarão como o Passe de Temporada. Você pode começar campanhas a qualquer hora e haverá uma variedade que você poderá escolher. De toda maneira, você poderá ter apenas 1 ativa por vez e mais importante, você poderá iniciar no tempo que você quiser e haverá um TEMPO limite invés de uma DATA limite. Depois que você completar uma, você poderá começar outra. Nós não temos um tempo estimado exato para lançar estas novas coisas, mas nosso plano é trazer o mais rápido que pudermos. Esperamos que vocês tenham gostado das nossas novas mudanças. Nós entendemos que alguns de vocês esperavam uma atualização para o título New Frontier, mas este jogo passou a ser movido após o Magnificent 5 e New Frontier: Zombies Já que somos uma equipe muito pequena.
  23. State of the Game [2019-12-11]

    Hey community, Today we are here to let you guys know about the upcoming changes and the development. In the upcoming weeks, we are planning to release 2 new spinoffs: Magnificent 5 and New Frontier: Zombies, which will be available on the same Launcher as New Frontier and you will be able to use the same account as you use in New Frontier, so you can use your cosmetics acquired on any of them. However, characters created and Inventory will not be shared. In this DEV blog, we will talk about New Frontier: Zombies. New Frontier: Zombies will be set in the same universe as the original New Frontier but with a much bigger focus on Survival against the Zombies (opposite to surviving mostly against players). Aliens will also not be present on this spinoff. A lot of features will be different. As an example, base-building will be completely revamped. There you start normally with placing your land deed and start building. But here comes the first change. We have added a new material called Wood which is like the raw wood which you can farm in the world by harvesting trees. Elements built with these material types will be low quality and easy to destroy by other players. The owner of this land deed has the option to upgrade these elements with crafted wood, stone or metal later on. Rocks and metal will be rare and you will only be able to find them in zone 3+4 (4 is the furthest zone from the safe zone) where metal will be only in zone 4. The decay system will also be changed in this game version. There is no auto-repair anymore. If, for example, a wall gets destroyed, then this wall will remain destroyed. If a destroyed element will cause decorations to be destroyed, then the owner will get all the resources back that was used for the decoration. Also if a chest gets destroyed, the content will be moved back to the owner's Mailbox storage. If the chest gets raided by another player, then the owner will see a popup message as soon as he interacts the next time with it. When it comes to how the decay system will work then, it's still in development. However, our plan is doing it like your house will stay up for a few days and you have to log in frequently to refresh this timer. If the timer hits 0, then your house will be gone. Also, the gardens are going through some changes as well, as we saw those as one of the major problems on the previous version. To place a garden, you will use the same system as the decoration system, while inside your house. There will be no "freestanding" gardens (placed outside the base). Now the biggest change will be the loot and how to respawn system works. The world will be split by 4 areas, 3 PVP and a "starter" zone. In this zone, there will be "Safe Zone" and the starter spawn area. The starter area will be close to the Safe Zone where you can spawn in after dying with nothing on you. The safe zone is self-explanatory. There you can equip yourself, meet up with players or activate missions by interacting with NPCs. Now the complex part starts. The rest is split into 3 other zones. The further away you are from the safe zone, the better the loot will be there but the risk to bring that loot back to the safe zone is also higher. Also, random balloons will be better in these areas, which are further away. Respawn options are going to be "Group", "Safe Zone" and "House". For example, if you use the house spawn, then you won't spawn inside your house, just close by it where it will be also a risk to die. Another change will be if you die, you lose EVERYTHING. Also, Gold or items in your quick slots will be dropped. The loot is not the only difference between these zones, also the zombies are going to get stronger and stronger. Campaigns There will also be a set of new "goals", which work just like a Season Pass. You can start campaigns at any time and there will be a variety of which you can choose from. However, you can only have one active at a time and most importantly you can start it at any time you want and it will have a time LIMIT rather than a date limit. After you complete one, you can start any of them at will. We don't have an exact ETA for the release but we have the goal to bring it up as fast as we can. We hope you guys like our newest changes. We understand if some of you guys expected update for the New Frontier title but this game has been moved after Magnificent 5 and New Frontier: Zombies since we are a very small team. //NF Team Follow us on social media to stay up-to-date about the latest news and updates for New Frontier. Facebook: Support: Discord: Website: Forums: Twitter: Youtube:
  24. Magnificent 5 - Early Access

    Translation by Alexsandron3: Olá, parceiros! O tempo finalmente chegou para lançarmos o Manificent 5! O jogo estará em lançamento antecipado em beta e mais tarde será lançado na steam. Por que estamos fazendo isso? Principalmente porque nós queremos dar a vocês uma chance de testar este jogo e nos ajudar também com os testes prioritários ao lançamento da steam. Magnificent 5 é a versão Battle Royale de New frontier onde você pode lutar sozinho ou com seus amigos em grupo contra outros grupos para ser a última pessoa de pé no velho oeste. Neste jogo, você só poderá jogar em Primeira Pessoa para tornar a jogabilidade mais difícil e mais baseada na sua mira. Após você ser teletransportado para dentro da área do jogo você irá começar com seu cavalo e nenhuma arma. Você terá que achar lugares como Vilas e Cidades para encontrar armas, munição e remédios para sobreviver contra os outros. Você pode também achar cofres no mundo de Magnificent 5 que darão Barras de ouro. O quanto mais você conseguir Barras de Ouro, melhor será sua recompensa caso você sobreviva até o final. Nós também escrevemos um artigo sobre como este jogo irá ser, que você pode conferir aqui: Deixe-nos saber sua opinião nos comentários abaixo!
  25. Patch 12.24.2019 Changelog

    Fixed a bug where it would not show the right mission name while having an active mission on Red Peggie. Fixed a bug where you were getting stuck inside the train screen. Translated the game into German and this language will be available from now on. Keep in mind, since it has been freshly translated, it could cause some issues. If you crash by using this language, please contact us as fast as you can. You can also change your language without starting the game by editing this file "C:\Users\*computername*\Documents\WWO\gameSettings.ini" and search for "language" there. Translated the game into Portuguese and this language will be available from now on. Keep in mind, since it has been freshly translated, it could cause some issues. If you crash by using this language, please contact us as fast as you can. You can also change your language without starting the game by editing this file "C:\Users\*computername*\Documents\WWO\gameSettings.ini" and search for "language" there. Town Capture event will start now with 8 players instead of 12, which means it will be a 4vs4. We made a change to how gardens work and how you can place them. You can not place them through the crafting menu anymore. From now on you choose them from your decoration menu on your base build system. Now you place a generic one and apply the seeds after. That way you can first plant apple seeds and then the next day eggplant in the same garden. We also changed how the base building works. From now on you start building with raw wood and can upgrade the building objects as soon as you have enough resources. We also wrote a DEV Blog about these changes. Here is the link: We are also going to release Magnificent 5 as Early Access which will be only available through the launcher and not on Steam. This game will be released on Steam in a later state. Here you can read more information: The entire Team wishes everyone a great Xmas and hopefully a lot of presents. Follow us on social media to stay up-to-date about the latest news and updates for New Frontier. Facebook: Support: Discord: Website: Forums:: Twitter: Youtube: Steam: